Anfaas Qureshi: Game Engine And Backend Developer

Explore my journey in gaming technology and backend development.

My Projects

Explore my portfolio showcasing innovative game development projects.

Big Eater (Android game)

Work Experience

I am a game engine developer who specializes in creating innovative gaming experiences, utilizing cutting-edge technology to bring unique games to life.

With two years of backend experience, I have developed my skills working on various slot games at Anymaplay, including popular titles like Sugar Rush, Tumble Streak, and Dog House. My role involved implementing custom logic to enhance gameplay and ensure a smooth user experience. In addition to my work on games, I also collaborated with Affordmed, where I gained valuable insights into backend development processes. This experience has equipped me with a strong foundation in programming, database management, and server-side logic, enabling me to contribute effectively to any project in the gaming industry. I am passionate about leveraging my expertise to create engaging and innovative gaming experiences for players around the world.

A laptop displaying a coding interface with lines of JavaScript code on the screen. Below the laptop, there is a black and orange gaming mouse with a honeycomb pattern, and its logo is illuminated. The laptop keyboard is backlit, emitting a soft purple glow.
A laptop displaying a coding interface with lines of JavaScript code on the screen. Below the laptop, there is a black and orange gaming mouse with a honeycomb pattern, and its logo is illuminated. The laptop keyboard is backlit, emitting a soft purple glow.
gray computer monitor

Contact Me

Feel free to reach out for collaborations or inquiries.